Why is my 3D animation played in the editor but in the build? - URGENT!,Why is my 3D animation played in the Editor but not in the Build? - URGENT!
In our game, we have many different characters and all animations are shown correctly in the editor as well in the build - except the animations of two characters, a bear and a lizard. The characters have an idle and jump animation and one for giving and taking items. The animations are connected by an animation controller and the triggers from the idle animation to the other animations have "Has Exit Time" off. The script that uses the triggers is the same one as for the animations of all other characters. This works well if we play the game in the editor. But as soon as we make a build, the bear and the lizard only idle but do not give items or jump.
We are very grateful for any kind of hint that could help us because we only have very few days left before the end of our project.
Thank you in advance!
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