Realistic Material Behavior (RubberBand & Metal)
Hello,
i'm trying to simulate a conveyor belt on Unity. For Simulation purposes, i'm trying to implement some real measure data into my game. The conveyor belt consists of 80 metal rods, connected by a rubber band (for simplicity plotted by a Spring Joint).
Important would be: 1) realistic gravity behavior for the Metal rods (and maybe angular and linear drag) -> Mass/gravity scale? 2) Realistic Spring Damper System
Measure Data for the Rubber Band: - Spring Stiffness: k= 456.629 [N/m] - Damping Constant: 228.314 [N*s/m]
Most important for my Purpose is the Spring Damper System though.
Thankful for any help or advice !! :)
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