- Home /
User should be able to pick a Gradient color and apply them linear or circular from the touch point taken as the origin.
I want to make a coloring game in Unity 3d. There is a grayscale 3d environment in the game view. When the game started, user can pick a color from color picker. After the user clicked (touched) an object in the 3d environment, that object is get painted from the picked color. Here, what I am doing is, when object is clicked, I change its background color to the picked color from color picker. But I want the picked color to apply to the clicked (touched) game object linear or circular from the clicked point (touched point) taken as the origin. I appreciate if someone can answer to this.
Answer by KTS95SL · Aug 06, 2020 at 07:51 AM
I solved that problem using texture swapping.
Your answer
Follow this Question
Related Questions
Convert RGB to RYB color scheme? 0 Answers
Color of some instantiated objects differs from the normal ones. 1 Answer
My foreach or the Resources.LoadAll Is not getting the information I need 2 Answers
how to change color in unity scripting overtime?,how to change color gradually with C# 2 Answers
i'm trying to code a premise, if 3 objects are the same color then it will destroy the wall 1 Answer