Question by 
               RM457 · Aug 31, 2020 at 10:39 PM · 
                gameobjecttransformblender-exporting  
              
 
              Tilted orientation axis after importing from Blender
Hello! I'm completely new to both Unity and Blender and I've been having a problem. In blender, the orientation axis of my object are shown as: 
However, after importing to unity, they tilt as follows: 
Strangely, every other object got their axis correct. What is the reason behind this tilting? Thank you
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
Add GameObject Raycast hits to a variable 1 Answer
I want to make a Cube surface 0 Answers
How To Make A Character Stop At A Block? 0 Answers
Canon Ball shooting with Instiate 1 Answer
Parenting Instancing and Prefab issues 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                