Sprite does not appear when using Color property in Shader graph (Sprite Lit Master Graph)
Hi, I have a very simple Shader Graph which uses a Sprite Lit Master node. The graph smooths the edge of a circle sprite and adds a Simple Noise effect to it.
Issue: When multiplying the Color property, it appears alright in the Main Preview window. But in the Scene, the color does not change to the color set in the Shader graph. I also cannot change the color of the sprite through the Color picker in the editor (sprite color remains grey).
Note: Alpha in color property is set to 1.
Shader Graph:
Sprite (in scene):
Am I missing something in the shader graph?
Thanks in advance.
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