Unity Importing bad animations from Blender?
So real simple, I whipped up a debug model with some simple animations in Blender, exported it to FBX, and when I went to import it in Unity, the walk animation is playing wrong. The one leg just sweeps out to the side every loop. I went back to Blender and set a keyframe every frame on every curve, exported again, but in Unity it still plays the same bad animation. I then checked the actual Blender file in Unity and even that plays the bad animation. I've tried tweaking the export/import settings but nothing I've done has had any impact, any suggestions would be greatly appreciated
Export settings:
Import Settings:
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