HTC Vive - Eyes rendering differently
Hello! I'm developing for HTC Vive and running 5.4.0b24.
So first off, when using particles the left eye typically shows the particles very bright while the right eye shows them very soft. I don't know what could be causing this as I'm new to VR development. Any ideas? Some times turning your head causes the particles in the right eye to start flickering brightly as well.
Secondly, a similar problem occurs with image effects. I'd like to use bloom and global fog, but for both of them one eye renders the effect much stronger than the other. For bloom, highlights on objects are bright and shiny in one eye but dull in the other and with global fog the fog is dense in one eye and not in the other.
Did I not set something up right or is that just a part of the current stage of VR development?