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Why is only 1/4 of the game on the screen (Windows build)
I built a game on my Mac, then test build it for Mac, and Windows. It works fine on Mac but when I attempt to play on windows only 1/4 of the game is shown in the bottom right of the screen. The OS is Windows 7. Does anyone know what is wrong? I am using Unity 5 personal
@RedBadgers, we are encountering the similar issue ; The application build on $$anonymous$$AC with Unity 5.3.0f4 Pro for OSX and Windows platforms is not displayed entirely in full screen on Windows. The application is entirely displayed on OSX though. Obviously this is not happening when the application is build directly from a Windows environment.
Did you investigate this issue and did you find a workaround?
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