- Home /
 
               Question by 
               Gabimela · Mar 18, 2021 at 03:48 PM · 
                c#uiunity 2dvisual studiouser interface  
              
 
              Change image in UI depending on the value of the slider
I am trying to make the images change in the UI when the slider's value is changed, right now nothing is happening when i move the slider, this is my code:
 public class ImagesSlider : MonoBehaviour
 {
 // Start is called before the first frame update
 public Sprite sprite1;
 public Sprite sprite2;
 public Sprite sprite3;
 public Sprite sprite4;
 public Sprite sprite5;
 public Sprite sprite6;
 public Sprite sprite7;
 public Sprite sprite8;
 public Sprite sprite9;
 public Sprite sprite10;
 public Sprite sprite11;
 public Slider imageslider;
 void Start()
 {
      gameObject.GetComponent<Image>();
 }
 void Update()
 {
  ChangeImage();
  }
 // Update is called once per frame
 void ChangeImage()
 {
  if (imageslider.value == 1.0f)
  {
     gameObject.GetComponent<Image>().sprite = sprite1;
 }
 if (imageslider.value == 2.0f)
 {
     gameObject.GetComponent<Image>().sprite = sprite2;
 }
 }
               Comment
              
 
               
              - Do you have any error in the console at runtime (a NullReferenceException for instance) 
- Is your slider using whole values? 
- What does - Debug.Log(imageslider)in- ChangeImageoutput?
I would recommend doing something like this (code not tested):
 public class ImagesSlider : MonoBehaviour
  {
      public Sprite[] sprites;
      public Slider slider;
      public Image image;
      void Start()
      {
           slider.onValueChanged.addListener(ChangeImage);
      }
     
      void ChangeImage(float value)
      {
       int intValue = Mathf.FloorToInt(value);
       if (intValue >= 0 && intValue < sprites.Length)
          image.sprite = sprites[intValue];
      }
 
  }
Your answer
 
 
             Follow this Question
Related Questions
Next Scene not loading after all enemies are destoryed 0 Answers
If player runs out of time and does not kill the required enemies go to the lose scene 1 Answer
Collider trouble 0 Answers
Why does my character only rotate once when it stops moving? 0 Answers
Does anybody know how to fix (repositories.cfg could not be loaded) problem? 3 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                