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Question by
kimogappa · Nov 10, 2021 at 02:37 PM ·
2d animation
[2D] Sprites are stretched by themselves when playing an animation.
If you give the player an animator, the sprite will be stretched by itself when the game is played. There is no problem with other processes such as player movement or animation, but only the image is stretched horizontally. If there is a way to fix the sprite scale size or to prevent the sprite from being stretched, please let me know. (This is an automatic translation from Japanese to English, so please excuse me if it's not clear.)
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