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Question about unity tutorial text "Assets, Objects and serialization"
Hello! I have question about this unity tutorial text https://unity3d.com/learn/tutorials/temas/best-practices/assets-objects-and-serialization "1.7. Resource lifecycle" section.
There is text "An Object is loaded automatically whenever the Instance ID mapped to that Object is dereferenced". What does it mean?
Answer by legendbone · Nov 07, 2018 at 06:39 AM
I have had the same problem. the word "dereferenced" here means "obtain from (a pointer) the address of a data item held in another location."
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