- Home /
URP bug with shadow cascades
Hi, I'm making a project in Unity 2020.3.21f1 with URP, and depending on the camera's position and rotation some of the shadow cascades show up completely dark:
Does anyone know what might be the problem? I tried fiddling with the shadow cascade settings but it only resulted in variations of the same problem.
cascades.jpg
(47.2 kB)
Comment
Answer by joaopat98 · Dec 31, 2021 at 01:13 AM
Has there been any development regarding this problem?
Your answer
![](https://koobas.hobune.stream/wayback/20220613045116im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Realtime shadows not working on compatible video card 2 Answers
[SCREENSHOT] Why are my lighmapped shadows so blurry? 2 Answers
No Shadows in Unity 5? 2 Answers
Why do I lose my hard shadows when I switch the build from web player to android? 1 Answer
Does combining meshes yield a net performance gain? 0 Answers