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Question by kingcrumble · Nov 11, 2019 at 03:01 PM · vuforiafunctions

vuforia scanning ifttt

I'm currently working on an augmented reality app using unity + vuforia, and my question is (bare in mind I have basic knowledge of unity) is it possible so when a button on the gui is tapped, it switches on/off this function. So when the function is on and a specific image is scanned, it displays information on the user's device but also doesn't display the augment, and then if you scan different target image it then displays different information and still doesn't display the augment. But when the function is off it doesn't display the information but instead displays the augment. (example if this helps) if button is false: augments = true, information = false; else if button = true + targetimage"dog" augments = false, informationdog = true; else if button = true + targetimage"cat" augments = false, informationcat = true;

also if it is possible how would one achieve doing this? thank you in advance

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