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Question by
valeriopavan · Nov 06, 2021 at 08:38 AM ·
uitextmeshperformance optimizationmobileoptimization
Using TextMeshPro in mobile games to improve performance.
Hello!
I tried to find an answer to this simple question, googling 'TextMeshPro + mobile + performance'...
I need this answer since in the profiler I found a huge spike at 'Font.CacheFontForText'.
So, is it worth considering using in UI TextMeshPro instead of Text?
Thanks! Valerio
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