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Question by puzzledragon · Oct 15, 2011 at 02:23 PM · collisiontriggerprojectordetect

Collide with projection

In my game there will be an object that project a symbol on the wall to interact with it how can i do this in a way that only the object being hit by the projection will be affected any help would be greatly appreciated.

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avatar image puzzledragon · Dec 09, 2011 at 09:28 PM 0
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pay no $$anonymous$$d I have found an answer

avatar image Statement · Dec 09, 2011 at 09:55 PM 1
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Your comment is helpful!

avatar image save · Dec 09, 2011 at 10:10 PM 1
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You sir get a Fridays thumbs up on that!

avatar image puzzledragon · Dec 09, 2011 at 10:14 PM 0
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i just realized that the answer was right in front of me obvious use for raycasting

avatar image aldonaletto · Dec 09, 2011 at 10:18 PM 0
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@puzzledragon, post the answer and mark it as accepted - this may help others to find the solution to similar problems, and may eventually render you some upvotes.

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Answer by puzzledragon · Dec 10, 2011 at 12:13 AM

raycasting: use it with the projection to collide with what the projection collides with code the effects of this accordingly

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avatar image syclamoth · Dec 10, 2011 at 12:14 AM 0
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One word does not an answer make. Can you go into a bit more detail?

avatar image puzzledragon · Dec 10, 2011 at 11:55 AM 0
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youre right i was being selfish

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