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Hold on - Waiting for Unity's code in Unity.VisualScripting.Core.Editor.dll to finish executing
hi! every time i open my unity project there will be a "Hold on (busy for ...)" modal window with the two following messages:
EditorApplication.delayCall: Unity.VisualScriptinng.PluginContainer.Initialize
Waiting for Unity's code in Unity.VisualScripting.Core.Editor.dll to finish executing
i am using mirror networking if that has something to do with it. does someone know how to solve this? i have searched through the web already and there are nothing about it. also I am using unity 2021.2
I also encountered the same problem when I played Unity, and even when I edited my Animation, which seriously affected my work efficiency
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