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Can I combine Character Controller with Rigidbody component?
I want to make a first person game, and you have to get onto a moving object. I have unfortunately made alot with my character controller for me to start over again with a rigid body. Is there a way i can use both, so keep the character controller and have a rigidbody component to stand on moving platforms, and all the other things. If anyone has the solution, let me know that would be awesome, thanks.
Also: if this can't be done, does anyone have an alternate solution, thanks.
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