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Question by
YoussefSheta · Oct 21, 2021 at 06:45 PM ·
collisionaudiosourcenoise
Collision making noise...
I have a game where cubes fall on a surface...the cubes have an audio source to play on collision...but when there's about just 10 cubes or more...there's a very annoying noise probably due to too much cubes playing the audio at the same time...any idea on how to solve this?
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