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Question by gamebalance · Feb 13, 2021 at 08:11 AM · physics2djoints

Why Hinge Joint 2d easily goes out of set angle limit? Can I lock an angle so the rigidbody not rotates out of an angle?

Hello, I have a body part connection with a Hinge Joint 2d. It has an angle limit. alt text

However the part goes out of limit all the time. How can I make so it is actually limited? Preferably without a code. https://www.youtube.com/watch?v=2yurQzgqLCo

Here is how it looks with bones visible. I stopped simulation from the child bones to not distract. It looks like it pushes towards the limit but after a certain angle it breaks through and starts rotating: https://www.youtube.com/watch?v=co4lLm0vJjA

turtle.png (225.2 kB)
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