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How to make a Blood Trail?,
Hi! So, I'm making a horror game and I was wondering if there was any method in unity to make a blood trail like...a body was dragged down the floor. I searched on google and yt, even the asset store but didn't find anything helpful.
Answer by swanne · Oct 18, 2021 at 04:08 PM
Hey
Do you want to have a blood trail that a player happens across on the floor and has to follow, (or not), or are you wanting an effect that creates a blood trail whilst a body is being dragged?
Please explain the use case in more detail.
Answer by koncz_alex · Oct 18, 2021 at 04:26 PM
I am actually interested in both :D
ha ha. They are both quite cool.
The first one is easily achieved with normal art, texture, level design. During the implementation of your level art just include the blood art where you want it. For the real time blood trail, there's a number of ways you can achieve it. You could have a prefab blood effect which instantiates at the position of the dragged gameObject. If the draggable object has a position that is pre defined you could have 2 versions of level art. The first of which is default then as the draggable object moves, the second level art texture is revealed / shown.