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Why Sprites see ok in preview and not in Android or Android Emu?
I have tried in many ways, minimaps disable, enable, truecolor, compressed ... the camera zooming in and out, the depth ... The sprite scale is 0.3, if I scale 1 looks ok. I guess that's the problem, scale. If you use sprites scale in Unity With work always wrong? My Inglés is bad, sorry, I hope you understand me.
First Image: Preview Unity and StandAlone
Second image: Android device or Android Emu, looks =
final-bstsnapshot-875351.jpg
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I have solved exporter sprite to the exact size. Also if someone answers me if there is a way to scale without losing quality sprites appreciate it.