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Question by SonicDirewolf · Nov 15, 2017 at 03:17 PM · adsadmobadvertisingbanner

Displaying Admob's banner ad in game scene

I have two scenes. Menu and Game. I want a banner ad to always stay on screen only and only during the game scene. How can I do this? This is the ad script

 public class AdManager : MonoBehaviour {
      public static AdManager Instance{ set; get; }
      public string bannerId;
      public string videoId;
  
      // Use this for initialization
      private void Start () {
          Instance = this;
          DontDestroyOnLoad (gameObject);
          #if UNITY_EDITOR
          #elif UNITY_ANDROID
          Admob.Instance().setTesting(true);
          Admob.Instance ().initAdmob (bannerId, videoId);
          #endif
      }
      
      // Update is called once per frame
      void Update () {
          
      }
  
      public void ShowBanner(){
          #if UNITY_EDITOR
          #elif UNITY_ANDROID
          Admob.Instance ().showBannerRelative (AdSize.Banner, AdPosition.TOP_CENTER, 0);
          #endif
      }
  }


 

To show the banner I am using : AdManager.Instance.ShowBanner (); Thank You

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