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Question by ina · Oct 16, 2021 at 06:00 AM · iapsubscription

Unity IAP .isSubscribed() is always true?

Unity IAP, latest Unity, latest IAP... it seems .isSubscribed() is always true? How does one find out whether a user has actually subscribed to an IAP product?

``` for(int i = 0; i < subscription_product_id.Length; i++){ SubscriptionInfo si = new SubscriptionInfo(subscription_product_id[i]); print(si.isSubscribed() + " " + si.isCancelled()); } ```

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