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Question by cystemic · Feb 11, 2015 at 01:17 AM · raycastmouseraycastingmouseposition

Raycast2d not working C# :(

Hi guys, I'm trying to raycast my mouseclicks to see if I'm clicking something or not but it's returning Null everytime I do. Does anyone have any ideas? I've been trying to get this to work for too long and I feel like I might be overlooking something.

 void FixedUpdate () {
         if (Input.GetMouseButton (0)) {
                 
                 RaycastHit2D hitInfo = Physics2D.Raycast(new Vector2(Camera.main.ScreenToWorldPoint(Input.mousePosition).x,Camera.main.ScreenToWorldPoint(Input.mousePosition).y), Vector2.zero, 50f);
 
                 if (hitInfo != null) {
                         print (hitInfo.transform);
                 }
         }
     }

Thanks in advance. :)

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Answer by cystemic · Feb 11, 2015 at 01:49 AM

Nevermind, I got it to work. Here is a working copy if anybody wants it.

 void Update () {
         if (Input.GetMouseButton (0)) {
                 RaycastHit2D hit = Physics2D.Raycast (Camera.main.ScreenToWorldPoint (Input.mousePosition), transform.forward, Mathf.Infinity);
 
                 if (hit) {            
                         Debug.Log (hit.collider.collider2D.gameObject.name);
                 }
         }
     }
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