Constant messages in the Console
When I open up my project in Unity 2020.3.11f1, I constantly get messages in the console that state:
Allocation of 24 bytes at 0000024880002280
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 24
Internal: Stack allocator ALLOC_TEMP_THREAD has unfreed allocations, size 24
To Debug, enable the define: DEBUG_STACK_LEAK in StackAllocator.h. This will output the callstacks of the leaked allocations
The project works fine as far as I can tell. These messages just keep on clogging up the console randomly and keep on appearing. Anyone know why this is happening now? It didn't appear before on older versions of Unity.
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