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Question by
Whitecold · Oct 07, 2021 at 06:56 PM ·
rendererrendersettingsdecals
Decals and RenderFeature
I am having trouble with my decals and rendererfeatures. I have a terrain layer, a layer with terrain overlays and everything else.
To make the overlays render above the terrain and behind everything else, I have two rendererfeatures that render first the terrain, then the overlays ignoring the z level, and finally everything else. The problem with this setup is now that the Decals are no longer showing up on the terrain, only on other objects.
How can I get the decals to work with the terrain? Or is there an alternate way to make the icons appear reliably above the terrain?
I am using URP, and Unity 2021.2
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