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Create runtime 3D mesh and Fill area like Paper.io 2
Hi Guys, How to generate Mesh runtime and calculate area to fill color like this? https://www.youtube.com/watch?v=_bhdBm-a-e8
Or if anyone have any other idea to develop something like that Need help on urgent basis! Thanks.
Did you make it? I can create the player field when I close the drawing but I can not do the part of removing areas like this video here
Answer by Double-A-Games · Jul 08, 2019 at 07:35 PM
I have the same question. How to calculate the filled percentage of a painted area? Did you found a good way?
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