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Question by valyard · Nov 15, 2011 at 10:33 PM · team

How do teams work on projects?

How do teams work on projects? Even with unity pro and .meta files for source control systems. Scene files are binary, so only one person can work with the main scene. How can teams work on a project without namespaces?

Unity seems to be too limited and oriented on indy developers.

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avatar image syclamoth · Nov 15, 2011 at 10:40 PM 0
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You can have lots of different scenes which different people are working on, you're not forced to have just one scene for your entire game! Besides, code is the thing for which source control is most important, and that just works the same as in any project.

avatar image Statement · Dec 15, 2011 at 09:23 AM 2
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I wouldn't say code is the most important for source control, because the scenes can be changed quite frequently and often from different people. If you are on a tight schedule where many people collaborate on a shared scene, you're bound to bump into roadblocks. I've been in a stressful project where there was only a handful of scenes (one for each level)... After working 16 hours straight and you notice someone else commit the scene before you do (and by Thor's wrath, you did yell out you had the commit token so no one else should commit), you're ready to cry. Time is ticking and you will have to redo all of your changes.

Some more successful configurations I've worked with have split up the project into multiple scenes like you seem to mention, where ideally each person have private scenes for generating content and there's one level designer/commit police for the main scenes. It involved a lot of prefabs that were tweaked off-main-project too.

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Answer by valyard · Dec 15, 2011 at 08:42 AM

Answered my own question with a big blog post at http://va.lent.in/blog/2011/12/13/so-how-do-teams-work-on-a-big-unity3d-project/

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avatar image Statement · Dec 15, 2011 at 09:25 AM 0
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Thanks for the blog post. Was good reading.

avatar image MoliCat · Sep 06, 2014 at 08:38 PM 0
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https://plus.google.com/114888994393965695403/posts/FQ8EuqPQUjx thats your answer

avatar image Snupiman · Jan 13, 2017 at 07:06 PM 0
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Awesome article @valyard THAN$$anonymous$$S!!!!!

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Answer by faraz · Sep 06, 2014 at 10:30 PM

There are lots of tools to manage your team and communicate with them easily.
I found 14 free tools for team management.

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avatar image Nabeel Saleem · Sep 07, 2014 at 08:16 AM 0
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This is what i was looking for. thanks man

avatar image MrGuardianX · Jan 16, 2015 at 08:12 AM 1
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Not relevant at all. The author of the question asks for help when several people are working inside the same scene (which is often occures in serious Unity development when you have more than 2-3 people working one the project). I don't know why people are upvoting you. Probably because they didn't understand the specifics of the question.

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Answer by justinks · Nov 07, 2017 at 08:03 PM

There is a solution for teams who want to work on scenes together. Scene Fusion is like google docs for Unity. There is a free version available to get started with.

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