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Question by Wisearn · Aug 31, 2015 at 01:53 PM · mobilenotificationsamazonnotificationservices

Amazon Simple Notification Service (SNS) AWS Mobile SDK for Unity

Hi great people of Unity Community!

I've been stuck for a while trying to enable notifications for my Unity project. I'm not using Cognito, so this is how the code is currently implemented:

 AWSCredentials Credentials = new BasicAWSCredentials(key, secret);
 IAmazonSimpleNotificationService SnsClient = new AmazonSimpleNotificationServiceClient(Credentials, _snsRegion);
 
 GCM.Register((regId) => { 
     SnsClient.CreatePlatformEndpointAsync(
         new CreatePlatformEndpointRequest {
             Token = regId,
             PlatformApplicationArn = AndroidPlatformApplicationArn
         },
         (resultObject) => {
             if (resultObject.Exception == null) {
                 CreatePlatformEndpointResponse response = resultObject.Response;
                 _endpointArn = response.EndpointArn;
                 Subscribe();
             }
         }
     );}, GoogleConsoleProjectId);
 }
 
 private static void Subscribe() {
     SnsClient.SubscribeAsync(new SubscribeRequest(topicARN, "application", _endpointArn), Callback);
 }

This is the basics of the code I have right now, what am I missing?

Thanks in advance!

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avatar image Wisearn · Aug 31, 2015 at 02:24 PM 0
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We see the device show up in our list when it registers, but the push notifications don't seem to surface in the device at all.

What am I missing to actually make push notifications show up?

This is all basically following the example code from the SD$$anonymous$$...

avatar image Wisearn · Aug 31, 2015 at 03:17 PM 0
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Also just updated the $$anonymous$$anifest file with no noticable difference~

avatar image Wisearn · Aug 31, 2015 at 04:14 PM 0
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Pulling out my own hairs at the moment... been stuck on this for several days now... and not a single person in ##AWS (amazon web services) or #unity3d channel has a clue...

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Answer by jmpereyra · Apr 27, 2016 at 05:35 PM

I would first Log what's happening when you DO have an exception on the result, I know that's not an answer to the actual question but probably you'll find the answer there, it happened to me.

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