- Home /
Question by
ifmamaif · Aug 01, 2014 at 02:09 PM ·
camerarendertextureminimap
Problem with minimap
I make a minimap(camera and emptyobject) for my game .I have no problem in game mode in unity , but if i build and run my minimap map is doesn't exist. My script C# : using UnityEngine; using System.Collections;
public class GUIManager : MonoBehaviour {
public RenderTexture MiniMapTexture;
public Material MiniMapMaterial;
private float offset;
public Texture MiniMapRama;
void Awake () {
offset = 10;
}
void OnGUI () {
if(Event.current.type == EventType.Repaint)
Graphics.DrawTexture(new Rect(Screen.width -200 - offset,offset ,180,180),MiniMapTexture,MiniMapMaterial);
GUI.DrawTexture (new Rect (Screen.width -200 - offset,offset , 180,180), MiniMapRama);
}
}
Comment
Your answer
Follow this Question
Related Questions
RenderTexture Mirror - Camera postion and rotation 1 Answer
RenderTexture and OnMouseEnter offset 0 Answers
Mini Map Help 1 Answer
Partially Transparent Minimap Camera 2 Answers
Does filling a RenderTexture using a pixel shader require a camera? 1 Answer