Question by 
               Eagle-Bound · Oct 20, 2016 at 10:33 PM · 
                c#buttontext  
              
 
              Pick your path text adventure
I've started making a really basic pick your path type text adventure, and I've got most of it working. My only problem is if you pick the first button, or option, I can't figure out how to access the other button.
If anyone knows how I could go about it, it would be very helpful.
(I have another very similar one for the other button).
Thanks!
My script:
 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 
 public class ButtonOne : MonoBehaviour {
 
     public Text mainText;
     public Text option1Text;
     public Text option2Text;
 
     private bool secondBool;
     private bool fithBool;
     private bool sixthBool;
 
     private bool one;
 
     public Button button1;
 
 
     public void OnButtonUp(){
 
         secondBool = true;
 
         if (secondBool == true) {
             if (one == true) {
                 sixthBool = true;
             }
 
 
         }
 
     }
 
     void Update () {
 
         if(secondBool == true){
 
                 mainText.text = "Text 2";
                 option1Text.text = "Option 1";
                 option2Text.text = "Option 2";
                 
             one = true;
 
                 if(sixthBool == true){
 
                 mainText.text = "Text 3";
                 option1Text.text = "More Option 1";
                 option2Text.text = "More Option 2";
 
                 }
 
             }
 
         if (sixthBool == true) {
 
             mainText.text = "Branched";
             option1Text.text = "More Branch Option 1";
             option2Text.text = "More Branch Option 2";
 
         }
 
     }
 
 
 }
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                