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Shadow bug
Unity 2D, URP, (multiple light sources), not sure how to describe it, watch the video for explanation, but i think its because each light is in different "Light Order", and the shadows don't work properly, the shadows stop working completely, when object is outside the radius of one of the lights (always just one light), also, in the second video you can see how the shadows work only when the center of the object collides with the light source
video.zip
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video2.zip
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