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Question by Wolfo · Jun 30, 2017 at 11:59 AM · uispriteimage

Messy tiled sprites

My healthbar is of type "tiled" and it looks messy with extra pixels that shouldn't be there at random positions:

alt text

Any ideas why? Here are my image stats:

alt text

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avatar image Cherno · Jun 30, 2017 at 08:38 PM 0
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In your project's quality settings, disable Anti Aliasing.

avatar image Wolfo Cherno · Jul 01, 2017 at 08:01 AM 0
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Even without Anti Aliasing this happens: alt text ;-;

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Answer by Kishotta · Jun 30, 2017 at 04:24 PM

This can happen when there is no padding around a sprite. Add a single transparent pixel border around your sprite and you shouldn't see those artifacts.

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avatar image Wolfo · Jun 30, 2017 at 06:04 PM 0
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Thank you! That fixed the lines issue, but this still happen: alt text Even though there's no Filter $$anonymous$$ode, the sprites seem filtered and misaligned even though they are placed the right way (no slight difference in positioning). How to I avoid this?

avatar image Kishotta Wolfo · Jun 30, 2017 at 06:26 PM 1
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I'm afraid I'm not sure on why it's still bleeding through. You might play around with the PixelsPerUnit value on your sprites, but if that doesn't help then I'm stumped. Sorry...

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