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               Question by 
               QuantumTheory · Mar 23, 2014 at 02:47 AM · 
                terrainterraindataterraintextureterrainsmesh color  
              
 
              Sample Color on Terrain
I need to sample a color on the terrain given a world space position. I've seen ways of sampling the current texture via the splatmap on this website, but I need to go beyond that by getting the color of the combination of all textures applied; like sampling the base map.
Is there access to the base map? That would make life easier. I can't find it documentation so I assume no.
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              I've read this a few times last few hours because all terrain questions interest me, but I'm a little stumped on this. I also couldn't find anything about the base map gen from splatmap formula.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                