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Question by theanti9 · Dec 30, 2020 at 11:35 AM · androidcrashnative

Android native crash in Bluestacks on startup without usable backtrace

After the unity splash screen running my game in Bluestacks I get a hard crash with the report below:

 12-30 02:26:22.341  6059  6147 E CRASH   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
 12-30 02:26:22.341  6059  6147 E CRASH   : Version '2020.2.0f1 (3721df5a8b28)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
 12-30 02:26:22.341  6059  6147 E CRASH   : Build fingerprint: 'google/taimen/taimen:7.1.2/NOF26V/4565141:user/release-keys'
 12-30 02:26:22.341  6059  6147 E CRASH   : Revision: '0'
 12-30 02:26:22.341  6059  6147 E CRASH   : ABI: 'arm64'
 12-30 02:26:22.350  6059  6147 E CRASH   : Timestamp: 2020-12-30 02:26:22-0500
 12-30 02:26:22.350  6059  6147 E CRASH   : pid: 6059, tid: 6147, name: Thread-4  >>> com.RMIO.InfiniSweeper <<<
 12-30 02:26:22.350  6059  6147 E CRASH   : uid: 10065
 12-30 02:26:22.350  6059  6147 E CRASH   : signal 4 (SIGILL), code 0 (SI_USER), fault addr --------
 12-30 02:26:22.350  6059  6147 E CRASH   :     x0  00007c2f91000480  x1  00007c2f90112f50  x2  0000000000000001  x3  00000000000001c7
 12-30 02:26:22.350  6059  6147 E CRASH   :     x4  000000000e194a20  x5  0000000000000088  x6  0000000000000000  x7  0000000000001401
 12-30 02:26:22.350  6059  6147 E CRASH   :     x8  0000000000000001  x9  00000000000001c7  x10 00007c2f90112f50  x11 0000000000000002
 12-30 02:26:22.350  6059  6147 E CRASH   :     x12 0000000000000000  x13 0000000000000000  x14 0000000000005052  x15 0000000000008006
 12-30 02:26:22.351  6059  6147 E CRASH   :     x16 0000000000000001  x17 0000000000000001  x18 0000000000008006  x19 000000000630be80
 12-30 02:26:22.351  6059  6147 E CRASH   :     x20 0000000000000070  x21 0000000000000010  x22 00007c2f91000480  x23 0000000000000070
 12-30 02:26:22.351  6059  6147 E CRASH   :     x24 0000000000000000  x25 00007c2f91000000  x26 0000000000000006  x27 000000000630c240
 12-30 02:26:22.351  6059  6147 E CRASH   :     x28 00007c2f603767b0  x29 00007c2f1dfffdb0
 12-30 02:26:22.351  6059  6147 E CRASH   :     sp  00007c2f1dfff9c0  lr  000000000e11f7c0  pc  000000000630be7c
 12-30 02:26:22.351  6059  6147 E CRASH   :
 12-30 02:26:22.351  6059  6147 E CRASH   : backtrace:
 12-30 02:26:22.351  6059  6147 E CRASH   :       #00 pc 000000000002ae7c  <anonymous:00000000062e1000>

Compared to all of the posts I could find debugging native traces, this one seems interesting in that it doesn't have a fault address, and the backtrace is one line listed as "anonymous".

I've attempted to use ndk-stack to get turn this into something usable, however, it just spits the same thing back out, which I guess isn't surprising, given that the original trace doesn't even list what .so file it's in, which appears to be generally the case in other native crash dumps.

  • Version '2020.2.0f1 (3721df5a8b28)'

  • Build type 'Development',

  • Scripting Backend 'il2cpp'

  • CPU 'arm64-v8a'

For what it's worth, I've not had any issues running the builds on my actual Pixel 3 device. I'm not sure if this is a quirk of Bluestacks specifically, or if this would mean that other actual Android devices would end up with a similar experience.

Any information on where to proceed from here would be useful.

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avatar image ClaudioPinho · Jan 08, 2021 at 12:39 PM 1
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I am having the exact same problem, what's interesting is that when I build the game without splitting the app binary I am able to run the game just fine... I have update from Unity 2019.4 to 2020.2 with hopes that It would fix the issue but still nothing... I am using bluestacks to test the app but the same issue occurs when I upload the app to google play and use internal testing with other devices. Installing the older arm v7a seems to fix the issue too but google play requires you to use 64bit app. I can also share my crash backtrace:

 Error CRASH signal 4 (SIGILL), code 0 (SI_USER), fault addr --------
 Error CRASH     x0  00007368810000c0  x1  0000736880137150  x2  0000000000000001  x3  000000000000568f
 Error CRASH     x4  000000000e194a20  x5  00000000000000c0  x6  0000000000000013  x7  323073686b6f722d
 Error CRASH     x8  0000736880137190  x9  000000000000568e  x10 0000736880137190  x11 0000736880137150
 Error CRASH     x12 000000000000568f  x13 0000000000000001  x14 000000000000568e  x15 0000000000000000
 Error CRASH     x16 000073682001dc30  x17 00000000b6b4b3ad  x18 00000000c1f5bc1c  x19 0000000005838510
 Error CRASH     x20 000000000000001e  x21 0000000000000010  x22 00007368810000c0  x23 000000000000001e
 Error CRASH     x24 0000000000000000  x25 0000736881000000  x26 0000000000000001  x27 0000000005838fd0
 Error CRASH     x28 00000000ffffffff  x29 00007368d2575be0
 Error CRASH     sp  00007368d2574340  lr  000000000e11f7c0  pc  000000000583850c
 Error CRASH 
 Error CRASH backtrace:
 Error CRASH       #00 pc 000000000001750c  <anonymous:0000000005821000>

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