Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Zanettou · May 31, 2016 at 05:22 AM · vrfpscontroller

Hello guys, I am new with Unity so I would like to ask for your help.

I want to use the fps along with the VR google cardboard and make my character move with a controller. I have tried many methods but even when my character was walking with the controller, when i move forward if i look to another direction then the character will keep moving to the same direction as before. I want my character when i look to a new direction and move my controller forward to go forward. If you could help me that would be wonderful. Thank you in advance.

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Owen-Reynolds · May 31, 2016 at 01:09 PM 0
Share

I helps to have a descriptive title. The way your Q is now, people who know about Cardboard aren't going to read past "Hello guys." Another good thing about a title is once you think of a good one, google it and you'll often find other people have asked the same thing. You can read the answers they got.

avatar image Tohaveaname · May 31, 2016 at 01:24 PM 0
Share
 public float speed = /* some number */;

 private CardboardHead head;

 void Start()
 {
 head = // find the CardboardHead
 // example: 
 // head = Camera.main.GetComponent<StereoController>().Head;
 // or, make the variable public and use drag-and-drop in                       //the  Editor
 }

 void Update()
 {
 transform.position += speed * head.Gaze.direction;
 }

source: http://forum.unity3d.com/threads/how-to-do-head-based-steering.311305/

avatar image Zanettou · Jun 01, 2016 at 10:22 AM 0
Share

Thank you both for replying to my question! Is the first time asking a question in a site so is good to know. I will have it in $$anonymous$$d next time. I am going to try the solution you gave me immediately. Thank you very much!!!

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

How can I make my fps controller jump only on the ground? 0 Answers

BasicFPS controller "Can not be loaded" 0 Answers

VR android game controller 1 Answer

fps script not working 1 Answer

VR controller collision with objects 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges