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Question by W1k3 · Oct 16, 2015 at 07:45 PM · uishadersmaterials

How can I prevent the bloom camera effect from effecting UI text?

I have the default bloom effect on my camera, and I need my UI to be in world space, but when it is, it look like this

alt text

And I cant seem to find a material that makes it look plain white without the glow/bloom

capture.png (58.9 kB)
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Answer by NewPath · Oct 16, 2015 at 08:16 PM

Use a different camera for your UI. I generally recommend doing this anyway as it helps in a variety of other situations as well.

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Answer by bruceoutdoors · Aug 21, 2017 at 05:44 AM

Using a different camera is not an option when you are dealing with the HUD (I'm building a simple HUD for my google cardboard project, and the UI needs to be in world space). What I end up doing was create a new material and tone down the saturation. It doesn't exactly remove the bloom; just tone it down so that it is not noticeable.

alt text


2017-08-21-13-36-57-duckseasonvr-microsoft-visual.png (60.5 kB)
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