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Ideas for car positioning system
Hi! I am working on car racing game. I've already created a system based on hitting triggers and calculating which car has got the highest number of them. But are there any other better ways to do it? I thought about creating a path and calculating which object is on the farthest position but I don't know how to do it. Thanks in advance!
Hey, can you give more details? I can't understand exactly what the system is supposed to do.
Hi! Something like this! https://www.assetstore.unity3d.com/en/#!/content/17804
I use this one in my game https://www.assetstore.unity3d.com/en/#!/content/45698
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