project upgrade to newer Unity version...
I upgraded a project from Unity2019.4.3f1 to Unity2020.3.18f1 and none of the colliders are working when I run the level, Eveyrthing else in the project is absolutely fine!
This is a perplexing one to fix... I have changed nothing at all on the player prefab. Nothing is instantiated at runtime time, all the map details, obsticals, and the player are placed in the scene. When I tap the forward key, I can see the collider working... but as soon as you keep it pressed. the player just passes through all colliders.. there is some resistance, a tiny bit when you first hit a collider, then just carries on right through?
Everything is identical in both versions... but when in Playmode, colliders not working in 2020.3.18f RogueIkon Any help would be very much appreciated of course! And I will share my own findings either way!
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