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Question by
Fuzzy_Puppy · Sep 18, 2021 at 10:02 PM ·
cursor
WarpCursorPosition doesn't match up with objects' positions
So I'm using
Mouse.current.WarpCursorPosition(SpawnPoint.transform.position);
to try to move the cursor onto a gameobject, but it just sends the mouse to the bottom left corner of the screen instead. How do I fix this?
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