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Question by
jintaenate · Oct 28, 2019 at 07:10 AM ·
shaderlightinglight
How can shining model in URP with shader graph
Hi everyone.
I am using unity 2019.3.0b.8f with URP
I want to make some Shiny gameobject. and I founded what i want in youtube.
https://www.youtube.com/watch?v=KGGB5LFEejg&t=17s
When i try it, i have problem that my bloom effect in post processing does not
work. It just gradually turns white but doesn't shining.
I controlled every intensity in lighting, directional light and color HDR in shader graphs.
The picture below is what i want it.
Please help me T > T
asdasdasd.jpg
(371.7 kB)
asdwasd.jpg
(176.6 kB)
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