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Question by
DoubleLens · Dec 23, 2018 at 12:26 AM ·
global illuminationbaked lightilluminationrealtime reflection
Realtime GI issues
We're making a VR level. This is what it looks right now (light settings on the right):
That is without Realtime GI. Now this is what happens when we turn on Realtime GI:
Not sure how to achieve more brightness. There are also some weird light leaks trough the celing (upper left on the image, light strip in the kitchen). Are we missing something? The Realtime GI settings are set to default.
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