Object Conformity
Hello all,
I'm looking to project an object I've created (think a sticker, or a decal) onto another. I need the object to conform to the surface of another object, which is proving difficult. I'm new to Unity, is there a standard way to accomplish this?
This is a good example of what I'd like to do, found in the post here
11092-normals1.jpg
(160.0 kB)
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