Question by
tytounity · Sep 12, 2021 at 04:30 PM ·
linerendererpixel art
How to pixelize the line renderer?
I've been trying to make a line renderer look like a pixelated rope for the grappling hook. This is for a pixel art plataformer but i have no idea how to pixelize the line renderer and make it fit the pixel grid. Any idea how to do this? (forgive my translator english)
I tried a few things but it didn't work: https://www.reddit.com/r/Unity2D/comments/baxpkp/how_to_pixelate_a_trail_renderer/ https://forum.unity.com/threads/pixelated-lines-and-circles.645445/ https://answers.unity.com/questions/1767475/trouble-pixelating-a-dynamic-line.html
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