URP: Renderer Features not Saving Changes to Stencil Settings
Hi everyone! I have a weird editor issue: Whenever I change something about the Stencil Option in the "Render Objects" Render Feature in URP, it doesn't save these changes. This seems like a Unity Issue to me, and so far I found no-one with the same issues. For context, all the other settings (like overriding materials and depth) get saved and work, just Stencil doesn't. I also get no error messages or warnings about this.
I've also recorded a video: https://imgur.com/a/CPt4QXJ
I change the settings, select something else, select the ForwardRenderer Asset again, and changes reverted.
Any help would be great! Thanks!
Comment
Answer by alexanderameye · Oct 18, 2020 at 10:30 AM
I've had this issue as well. It is a bug and has been fixed.
Your answer
![](https://koobas.hobune.stream/wayback/20220613013957im_/https://answers.unity.com/themes/thub/images/avi.jpg)