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Question by dootdootdoot · Nov 16, 2019 at 08:58 PM · inputbuttonpackage

On-Screen Button from Unity Input package,On-Screen Button from Unity's new Input Package

I have an On-screen Button that I want to map to a particular keyboard press.

From what I gather from their manual, https://docs.unity3d.com/Packages/com.unity.inputsystem@0.9/manual/OnScreen.html , I can only assume to use the On-Screen Button script on a gameobject with the button.

However, that does not trigger the action. This is what the inspector looks like, and I want to know how can I properly hook it up so that a touch of a UI button can trigger a keyboard response. alt text

Thank you for your time.

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avatar image mattparishdev · Jul 07, 2020 at 03:58 PM 0
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Hi, did you ever find an answer for this issue? I have been using the new input system and just started implementing on-screen controls. I've run into this same issue.

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