Touch on 2D gameobject: should i use a GUI button?
I'm making a test game for android where you have to quickly touch the red squares on the screen. Since these are actually part of the game and not part of a GUI, should i write a script for it or does Unity provide a tool for this?
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Answer by Xpartano · Feb 28, 2018 at 02:53 PM
You can use Unity's new UI system. If not sure how it works, here is the documentation: https://unity3d.com/es/learn/tutorials/s/user-interface-ui