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Question by sloopernine · Jun 13, 2014 at 07:33 AM · c#arraynullreferenceexception

NullReferenceException: Array C#

Hi

I am getting this error "NullReferenceException: Object reference not set to an instance of an object" with this code. And I really cant see what I am doing wrong?

 using UnityEngine;
 using System.Collections;
 
 public class PrefabLibrary : MonoBehaviour 
 {
     public PrefabSettings[] prefabSettings;
 
     public enum idPrefab
     {
         Storage,
         DefenceTurret,
         Engineering,
         RecyclePlant,
         WaterPlant,
         BioDome,
         Corridor,
         Barracks,
         ScienceLab,
         LaunchPad,
         RocketSilo,
         PowerPlant
     }
 
     void Start()
     {
         prefabSettings = new PrefabSettings[30];
 
         prefabSettings[1].obj = null;
     }
 }
 
 public class PrefabSettings
 {
     public GameObject obj;
     public int id;
 }


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Answer by robertbu · Jun 13, 2014 at 07:37 AM

On line 26, you create the space for the array, but each entry of the array is null. You have to initialize each entry of the array to point to a 'PrefabSettings' object. Something like:

 for (int i = 0; i < prefabsSettings.Length; i++) {
     prefabSettings[i] = new PrefabSettings;
 }

Alternately, you could declare PrefabSettings as a struct instead of a class. As a struct, it would be a value type and would be contained in the array (rather than a reference to a class).

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avatar image sloopernine · Jun 13, 2014 at 07:59 AM 0
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Thanks for the quick answer! I changed the class to a struct ins$$anonymous$$d and now it works without any errors

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