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               Question by 
               taiglok · Jan 31, 2021 at 11:31 PM · 
                c#inputcontroller  
              
 
              valve index A button mapped as grip
Right now, I am using unity 2019.3 along with OpenVR. The input debugger appears to be listing the A-button as the grip button and I was wondering if there was any way to change the binding of the index controller or fix this problem.
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              Answer by rh_galaxy · Feb 01, 2021 at 07:13 AM
I'm with 2019.2.10f1 and have no problem. Where do you get the OpenVR plugin, I think it's not ready yet?
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