Question by
crioblood · Sep 01, 2021 at 04:42 PM ·
materialshader writing
How can i make the UI visible under the mask?
Hi guys, i am using a mask to cover the gameobject, but it also covers the UI which is rendered with the world space, does anyone else have this problem or have it solved in some way? Here a shader code, https://pastebin.com/G1NvMQuB
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